Busy busy busy.

So my company is on the virge of getting a bunch of new work, which means that I might be back on client development. But not quite yet, since there is a bunch of framework-ish stuff that I can do before that. A couple of new games, with the necessary changes to the base stuff to support them in as simple a way as possible. But before any of that, I get to make our demo project compile. That was a bigger pain than I thought it would be, since we renamed it from "PhantomGaming" to "PgCasino", necessating wide-sweeping changes in many source files, as well as different settings in the project files. But it compiles now, so in theory, on Monday, I can start implementing the new games. Should be fun.