Starting Scheme.

(Posted to the list) Hello.

Let me start with a brief introduction. My name is Blake Winton, and I’ve owned a PalmPilot since back when they were called PalmPilots and made by USRobotics. I’ve been programming for them for years, mostly in C and C++, with brief excursions into Lua, Python, and Forth. My day job consists mainly of Java (J2EE), with some Python when I get the chance, and some JavaScript when I shouldn’t be using Python. On my off hours, I read a lot about other languages (recently Objective C, OCaml, and Ruby). Now I want to learn Scheme, and thought that LispMe would be a good way to do it. I’m finding some things are tripping me up, mainly due to my attempts to transfer my knowledge from other areas into LispMe. (One piece I miss in particular are something like Python’s List Comprehensions, which I believe they sole from Haskell.)

So, I’m going through SICP, but while I’m doing that, I thought I would try to do a "Real World" (tm) task, and write a program that drew the Serpinsky Triangle, using an iterative, random, approach, (Details available upon request,) and I’ve run into some small questions about best practices, or basically how to do some simple things. In return for this help, I’ll create a sort of Tutorial document for LispMe that will be able to help other people get up to speed. (If such a document already exists, please, someone, point me to it!)

So, here’s what I’ve got so far. It doesn’t work at all, but it’s starting to take shape.

; Triangle
(define points
  #((80,10) (10,150) (150,150)))

(define (next-point p) (
  (vector-ref points
    (random (vector-length points)))

(define current-point '(80 80) )
(define (halfway a b) (/ (+ a b) 2))

And we’re done. Any comments on it, from spacing to indentation to whether I should use a vector or a list for the points themselves, would be greatly appreciated. If it matters, I plan on extending the point to include red, green, and blue data as well, possibly with accessors, looking something like this:

(define current-point '(80 80 255 0 0))
(define (x pt) (car pt))
(define (y pt) (cadr pt))
(define (r pt) (caddr pt))
(define (g pt) (cadddr pt))
(define (b pt) (caddddr pt))

Oh, and I suspect I’ll be blogging my progress at (Nothing exists there at the moment, though. Give it time.)